3D Model of Nautilus - Vedauwoo, WY

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nature

climber
Boulder, CO
Topic Author's Original Post - Oct 14, 2017 - 09:19pm PT
Cold temps and snow scattered any crowds that might have remained on Monday. I headed up Tuesday in hopes of finally flying the formation. It was a bit windy but clear for the few days I was there. FS Road 700 closes tomorrow. Winter as come.

https://sketchfab.com/models/e0d3faaee1084457ac987d5125149946
nature

climber
Boulder, CO
Topic Author's Reply - Oct 14, 2017 - 10:20pm PT
Thanks Jim!

Ojai - that was the idea I had here.
http://www.dtaerialphoto.com/fileadmin/demo/models/shelf.html
Chaz

Trad climber
greater Boss Angeles area
Oct 14, 2017 - 10:29pm PT
That's just totally awesome!
goatboy smellz

climber
लघिमा
Oct 15, 2017 - 07:01am PT
Load that file into Adobe After Effects and overlay route topos. I could see in the next 20 years we can take out our cell phones and get a holographic view of whatever we what to climb. You might as well start with what you got right now, it would take a lot of effort but it's probably the next step for looking up route beta online.
nature

climber
Boulder, CO
Topic Author's Reply - Oct 15, 2017 - 07:19am PT
Does after effects know how to handle mesh files (.obj or .ply)?
goatboy smellz

climber
लघिमा
Oct 15, 2017 - 07:32am PT
I don't know I don't use those files.
But a quick search says yes you can.

https://forums.adobe.com/thread/2307498

DonC

climber
CA
Oct 15, 2017 - 07:36am PT
Being a GIS guy I like and appreciate the tech being used here. One thing that will have to be worked out is locking the route to a feature. Zoom in a little on the Shelf Road model. Watch route 8 as you spin to the right and left. The route location shifts position, even to a different face. If you overlaid the topo in this current model, it would likely appear to move from one crack system or face to another depending on angle of view.

Conceptually I understand what is going on. Figure this out and you are looking at a leap in the next generation of guide. Since it is digital by nature, links to first ascent info and history would be easy, and always important and appreciated.

There will be arguments about whether this is too much info and removes "adventure", but I sure like the tech!
clinker

Trad climber
Santa Cruz, California
Oct 15, 2017 - 07:44am PT
Nice. Climbing on PlayStation to follow.
I can't wait to build my fantasy climbing team!
Ben909

Sport climber
toronto
Oct 15, 2017 - 10:26am PT
@nature: what kind of drone and software are you using? and what would be a mininum required to make models of this quality. super cool!
Ghost

climber
A long way from where I started
Oct 15, 2017 - 10:36am PT
Hi Doug.

That is one very cool model.
Reilly

Mountain climber
The Other Monrovia- CA
Oct 15, 2017 - 01:31pm PT
Is that shizz even legal, braj? I’m sure the nice folks at the Pentagon are all over it. Can’t wait to see it on a Garmin at REI.
thebravecowboy

climber
The Good Places
Oct 15, 2017 - 02:02pm PT
I like this. Really really cool!

Still, it makes me cringe to envision the murder of adventure potentiated by use of such gizmos out there in new routelandia.
Ksolem

Trad climber
Monrovia, California
Oct 15, 2017 - 02:10pm PT
That's really cool. Thanks for putting that up.

Who knows. It could even save lives, by getting people to their routes more efficiently, with less time spent pacing at the base.

Maybe. That or they'll walk off the edge of a cliff with their eyes glued to their phone.
Ed Hartouni

Trad climber
Livermore, CA
Oct 15, 2017 - 03:30pm PT
digital by nature

sounds like a startup name


viewing both models in Safari and in Chrome once I rotated the model the view never updated, leaving me with a silhouette

goatboy smellz

climber
लघिमा
Oct 15, 2017 - 03:38pm PT
One thing that will have to be worked out is locking the route to a feature. Zoom in a little on the Shelf Road model. Watch route 8 as you spin to the right and left. The route location shifts position, even to a different face. If you overlaid the topo in this current model, it would likely appear to move from one crack system or face to another depending on angle of view.

With AE you would zoom in as close as possible on the route and construct the topo from that vantage point. The route beta should stay in place in hypothesis but I'm not 100% sure since it hasn't been tested yet.
skywalker1

Trad climber
co
Oct 15, 2017 - 06:30pm PT
Very cool digital work. I spotted what appeared to be potential walk-offs where I thought I had to rap in an emergency (thunderstorm) and not every rap station is obvious up there! I also could see where the crack peters out and slab time begins. My only question is would this end the question "what's it like up there?". But I'm just musing and don't want to be a hoser on what is really cool tech.

Thanks for the share.

S...



nature

climber
Boulder, CO
Topic Author's Reply - Oct 15, 2017 - 07:17pm PT
I appreciate all the input.

I mapped this with a P4 using pix4d capture and did the processing in pix4d desktop.

DonC - I can move annotation point 8. That's just me working through it quickly. As far as removing the adventure I doubt it. We're already in the tech age. There's not much mystery left at Woo. Now if we tried to do this in the Cirque that'd be a different story. But objectively that'd be tough to map with a UAS.

Not sure I'd ever take this up as a project. I'm mostly doing this as a proof of concept. Mostly for more business-like related stuff (virtual tours of Marriotts in the Bahamas, etc.). To turn this into a project it'd take a good team. That's funded. But who knows, I'd rather map climbing areas than baseball fields.

krahmes

Social climber
Stumptown
Oct 15, 2017 - 09:57pm PT
Super impressive. My one complaint is that I’d prefer not to have to look at parts of the 3D view that has no relevance to the actual perspective. What I mean is that in both the Vedauwoo and Shelf Road representations those no reason for me to look up from the bottom of image: There’s no data there that is of any use. In the case of Shelf Road there no reason for me to be able to look at back of the cliffs because I get a mirror image and distracts from me getting information from the image presented in the frontal view. The bogus views disorientate me. In both instance it reminds when I use to play Doom and Quake and I’d go into god mode or find an edge of mesh and walk through walls, which was only satisfying for an instance.
I get this is niggling complaint, but just giving you some feedback. Overall the concept and execution is awesome. I still hate drones with the same passion I save for snowmobilers and dirt bikes every time I hear one and then see it when I am trying to have a wilderness experience, but I’m coming around to the usefulness of the perspective that the technology provides.
Jaybro

Social climber
Wolf City, Wyoming
Oct 16, 2017 - 05:06am PT
Amazing Doug! Very cool!
mcreel

climber
Barcelona
Oct 16, 2017 - 07:20am PT
Hoo man, that is a bit creepy. Very impressive, but creepy.
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